Heya fellows,
I am thrilled to share that I had the opportunity to work as an Asset Artist on the film "Bob Marley: One Love" with the amazing team at Outpost VFX last year.
This project was a fantastic and highly rewarding experience for me. I had the chance to contribute to various aspects of the film, including:
Creating the crowd (52/60)
The stadium
Several venues
The stages and props
The vegetation with motion path
All these tasks involved modeling, texturing, and look development, and I also did a bit of layout.
Working on this film allowed me to hone my skills and collaborate with an incredibly talented team. I am extremely proud of the work we accomplished.
Thank you to the entire Outpost VFX team for this opportunity and for the wonderful experience!
#VFX #AssetArtist #BobMarleyOneLove #OutpostVFX #Modeling #Texturing #LookDev #FilmIndustry
Modeling | Texturing | Lookdev | Layout || The stage with props - Light's Towers - Tents - etc etc - And Almost all of the Crowd ( 52/60 ) - with Flags and Cardboards
Modeling | Texturing | Lookdev || The stage with props - Light's Towers - Tents - etc etc - And Almost all of the Crowd ( 52/60 ) - with Flags and Cardboards
Modeling | Texturing | Lookdev ||
I slightly refined the Venues ( adding details - etc ) - The Vegetation - The stage props - Tents - etc etc - And Almost all of the Crowd ( 52/60 ) - with Flags and Cardboards
Modeling | Texturing | Lookdev || Everything except the modeling of the Planes ( I only did some minor modifications )
Modeling | Texturing | Lookdev || The Stadium - Light's Towers - Almost all of the Crowd ( 52/60 ) - with Flags and Cardboards
Modeling | Texturing | Lookdev | MotionPath || The Vegetation behind the wall - SpeedTree
Modeling | Texturing | Lookdev || Almost all of the Crowd ( 52/60 ) - with Flags and Cardboards